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Advanced [show]


Igden Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his mace always slung over his shoulder. He carries a battered warhammer and tarnished mace as well. His chestnut hair is still thick. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tabaxi culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Immigrant, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Igden Quillsharpener, Male Gnome Rogue 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)6 (-2) 14 (+2)12 (+1)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Disguise kit.


Social Check DCs


Vonbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Vonbin and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Vonbin Gorunn, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp. 1 Masterwork manacles.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears a worn and beaten armor. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to unite with his sister

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Criminal record, Family. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Gilthur Loderr, Male Dwarf Expert 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 46 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 16 (+3)8 (-1)
Skills Deception +3, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple brown robe with black stripes complete with hood. His hair is red and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Veit took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Veit Torevir, Male Dwarf Expert 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp.


Social Check DCs


Anakis Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts, and carries crossbows. She has moderate length white hair. Her thin eyebrows rest above her beady gold eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.

History: She was born on a small isolated farm. Anakis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Gifted, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Anakis Sarcasm, Female Tiefling Warrior 3
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)19 (+4) 10 (+0)8 (-1)
Skills Deception +1, History +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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