Watson Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a white shirt with thin black vertical stripes and blue pants. Beneath his clothing is a huge mess of scar tissue. He has no hair. His blue eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A powerful brothel owner made him what he is. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Enemies, Mentor. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 8000 sp. Golden yellow topaz (1000 gp).
Trail Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She keeps her long black fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 13th year, her parents were killed by a drow raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Slave, Enemies. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 6000 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold and topaz bottle stopper cork (600 gp). A small bag of saffron. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. Her silver hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She speaks before she thinks and is too direct. She is a ruthless business woman, a trait she acquired from her father.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Mortician job and began her own company from there.
Motivation: Expand her business.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 gp. Jasper (40 gp). 1 Banded mail.
Smoking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, and she perpetually has her axe ready. Her brown fur is lengthy and is close to two feet long. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insane, Mundane. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 101 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Jacinth (3000 gp). Brown diamond (3000 gp). 1 Medium magic item.
Arumawann Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, brown shirt, and grey tie. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Flaws: Addict, PTSD. Bonds: Adventurer, Mentor. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 131 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 20 (+5) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Aquamarine (1100 gp). Jade (60 gp). Violet garnet (1100 gp). Rose (30 gp). Emerald (600 gp). Deep blue spinel (1100 gp). Sardonyx (30 gp). Rhodochrosite (14 gp). Black opal (600 gp). Blue quartz (14 gp). Onyx (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
