Bilbron Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His whole body is exceptionally muscular. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.
History: He comes from a rich southern family. Bilbron was born on a far southern plains where he grew up under the tutelage of his mother, an expert Slave Trader. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants a kiss; and money/treasure
Flaws: Secretive, Selfish. Bonds: Immigrant, Attractive, Rich, Has a crush. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp.
Laucian Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears yellow cloth garments or leather armor. His auburn hair is kept up in a ponytail inside a broad hat. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Laucian grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Laucian and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Giant, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Jaxi Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Actor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long green crest kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Actor in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor; and balancing her hectic life and new actor responsibilities is difficult
Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3
Possessions: 50000 cp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (600 gp).
Nordak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in brown turtlenecks beneath a black coat with grey slacks. His silver hair is singed and shortened. He has gray eyes and a brown hat with a black feather.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, his parents were killed by a illithids raid, leaving Nordak alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and he seems to be bored by most things
Ideals: Optimist. Flaws: Ugly, Impulsive, Mundane. Bonds: Enemies. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Donaar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Donaar began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Entrepeneur. Bonds: Immigrant, Enemies, Criminal record. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 55 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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