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NPC Generator

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Advanced [show]


Olunt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in brown turtlenecks beneath a grey coat with blue slacks. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Olunt wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Shy, Ugly. Bonds: Adventurer, Enemies. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Olunt Ironfist, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 126 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 6 (-2)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is well dressed, but even with his fine clothing he looks run-down. He sports a long black beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Diggory was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Criminal record, Rich. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Diggory Law, Male Human Cleric 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 16 (+3)8 (-1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her skin is fair and her fingers are delicate and long. Her silver hair is lengthy. Her fierce green eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a wizard, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her druidic abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Mentor. Occupation: Sage

Voice: German accent

Attributes [hide]

Valanthe Xiloscient, Female Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Yevelda Harlan, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. Her silver hair is well kept. She tend to wears goggles to shield her eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a brothel owner, Yevelda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Warrior school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want her driven away

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Yevelda Harlan, Female Half-Orc Warrior 16
Medium (5'4") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 65 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 15 (+2)7 (-2)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 9000 gp. Tiger eye turquoise (8 gp). Deep blue spinel (300 gp). Black star sapphire (400 gp). Red-brown spinel (110 gp). Hematite (8 gp). Alexandrite (300 gp). Blue quartz (8 gp). Fire opal (400 gp). Violet garnet (300 gp). Freshwater pearl (8 gp). Amethyst (110 gp). Golden yellow topaz (300 gp). Peridot (40 gp). Chrysoprase (40 gp). Obsidian (8 gp). White opal (400 gp). Alexandrite (300 gp). Tiger eye turquoise (8 gp). Jet (110 gp). Hematite (8 gp). Black opal (400 gp). 1 Medium magic item.


Social Check DCs


Shautha Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a ceremonial dagger on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She sports black long hair. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She receives visions of the future at random moments

History: Shautha was born with her father's beautiful face. Her martial abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Shautha Kendall, Female Half-Orc Ranger 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)7 (-2)
Skills Intimidation +0, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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