Igden Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan cloak. His hair is short and golden. This brown eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Elven culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Igden grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Flaws: Racist, Antagonistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 18 (+4) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Thomas Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is knotted and matted. He has gray eyes and a grey hat with a brown feather.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp. Malachite (9 gp).
Seere Chance, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is blue and curly. She has a dull look in her red eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.
History: She was born to loving parents in a slum to the south. Her mother was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Philantrophist, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Golden yellow topaz (500 gp). Red spinel (70 gp).
Flask Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is typically in her Body Guard uniform. She has moderate length yellow fur. Her eyes are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Body Guard
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 8000 sp. 1 Breastplate. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.
Griselda Marlee, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in grey turtlenecks beneath a black coat with pastel slacks. Her golden hair, when down, is lengthy. She has a dull look in her blue eyes.
Personality: Griselda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Mortician and found it very stressful. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Further expansion of business; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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