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NPC Generator

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Advanced [show]


Oolah Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, white cloak. She has no hair. Her eyes are brown and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Performer business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Performer.

Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Oolah Atherton, Female Half-Orc Monk 11
Medium (5'6") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She has done her best to style her yellow fur to look like a famous performer. Her eyes are a pleasant green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Three Mirror, Female Tabaxi Aristocrat 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Traubon Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. His hair is white, silky, and of moderate length. He has violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: A rival would like him out of the picture; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Religious, Military, Criminal record. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Traubon Trollbleeder, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. Golden yellow topaz (300 gp). Malachite (16 gp).


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her blonde hair is singed and shortened. Her eyes are gray and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Mardnab was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Adventurer. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Mardnab Scheppen, Female Gnome Ranger 12
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)18 (+4) 18 (+4)15 (+2)
Skills Arcana +8, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Draconic, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a green scarf. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His eyes are likewise violet.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is content

Flaws: Mundane, Secretive, Fearful. Bonds: Attractive, Criminal record. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Jak Thistletop, Male Halfling Expert 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 7 (-2)18 (+4) 7 (-2)12 (+1)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Celestial, Undercommon, Orc
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 200 gp. Chrysoberyl (60 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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