Margery Darby, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean brown cloak covering her clean studded leather, and is pretty ugly. She wears her blonde hair up in a very large beehive style do. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 90000 cp. Large well-done wool tapestry (500 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.
Dentratha Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left hand appears badly burned and disfigured. She wears a small hat to cover her moderate length brass crest. Her gold eyes peer out from beneath her small green hat.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Richard Blankley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Richard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Doctor.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 57 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1200 gp. Rich purple corundum (1500 gp).
Wobbles Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fancy blue suit. He has wavy blonde hair. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich western family. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He would like to get married and retire; and to reunite with his old friends
Flaws: Shy. Bonds: Attractive, Religious, Rich, Adventurer, Has a crush. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. Amethyst (160 gp).
Erdan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Laborer uniform. He keeps his white hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a necromancer, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Laborer job and began his own company from there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Military. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!