Oren Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Oren took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He loathes his own lifestyle.
Ideals: Artistic, Fighting, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Halander Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair is drawn into a two foot long braid. His eyes are brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: Halander lived on a farm with his father, near the main road leading to a nearby town. Halander was born on a far western island where he grew up under the tutelage of his father, an expert Bounty Hunter. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Disciplined. Bonds: Attractive, Immigrant, Family. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
Possessions: 30000 cp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Melissa Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her long red hair is drawn into a two foot long braid. Her eyes are gray and beady.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born several months after her father was called into army service. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Rich, Family, Military, Criminal record. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 200 sp.
Habor Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This man typically wears black cloth garments or leather armor, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.
History: Born to a Shipwright, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Ugly, Insomniac. Bonds: Poor, Enemies, Military. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 200 gp.
Prosperine Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her silver hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: Prosperine was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. In the meantime she has taken over work as a Fortune-teller and occasionally as a mercenary.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Poor, Religious. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Red garnet (90 gp). 1 Minor magic item.
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