Heian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a tan and green robe with the hood down. He is muscular with a powerful set of arms. His hair is short and chestnut. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother.
Ideals: Joker, Logical, Artistic. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2700 sp.
Fallthra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears baggy brown pantaloons and a black scarf, she is not a threatening figure. Her hair is golden and very short. She is very pretty but has cold, dead eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Depressed, Secretive. Bonds: Attractive, Adventurer, Nature. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 115 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Deep blue spinel (1300 gp). Moss agate (4 gp). Smoky quartz (30 gp). Black pearl (1300 gp). 1 Minor magic item.
Seraphina Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is drawn into a tight pony tail with a clover scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Seraphina isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. As long as the job gets done she does not care how it got done.
History: Seraphina was born with her father's beautiful face. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70000 cp. 1 Minor magic item.
Quillathe Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is thinning but still full. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Religious, Nature. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp. Deep green spinel (50 gp). 1 Everburning torch. 2 Smokesticks. 2 Smokesticks.
Lone Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the south to a Carpenter, Lone learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Onyx (40 gp).
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