Pâsh Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His auburn hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Mentor, Attractive. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Resh Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of eastern immigrants he idolized his mother. Resh was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Servant. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Solid gold idol (500 gp).
Ront Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is long and golden with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Marshal, Ront learned a great deal about his father's area of expertise. A gifted student he started as a Soapmaker, but he got bored and became a Marshal. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Athletic. Bonds: Attractive, Has a crush, Slave, Job. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 4000 sp. Aquamarine (1600 gp). Iolite (30 gp). Iolite (30 gp).
Gorfel Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. With a patchy silver beard and wild silver hair. His thin eyebrows rest above his beady brown eyes.
Personality: Eccentric and domineering, Gorfel will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gorfel was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Extrovert, Opinionated, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Sardonyx (80 gp). Golden pearl (60 gp). Rhodochrosite (16 gp).
Jebeddo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. His brown unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Jebeddo was left his father's suit of armor and trained in its use and care. After a long history of fighting, Jebeddo and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 17000 cp. Fire opal (900 gp).
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