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NPC Generator

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Advanced [show]


Lamlis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His moppish chestnut hair is in a traditional bowl cut. His eyes are a pleasant brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 4 years later his spouse died after the birth of his son. Heartbroken, Lamlis never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He has a crush on the local Knight; and to settle down with his crush

Ideals: Athletic, Entrepeneur. Bonds: In love, Criminal record, Nature, Has a crush. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Lamlis Ilphelkiir, Male Elf Fighter 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 71 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 18 (+4)15 (+2)
Skills Investigation +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 800 pp. Malachite (9 gp). Violet garnet (1200 gp). Rhodochrosite (9 gp). Blue-white diamond (5000 gp). Eye agate (9 gp). Moss agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is dressed in an above average manner, and his gloved hand is found clutching a axe. His moppish golden hair is in a traditional bowl cut. His green eyes peer out from beneath his wide-brimmed brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a carpenter and was forced into it by his family

Flaws: Selfish. Bonds: Attractive, Family, Mentor, Nature. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Orsik Dankil, Male Dwarf Bard 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 105 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 20 (+5)16 (+3) 13 (+1)4 (-3)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Giant
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 400 pp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Gomory Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Blacksmith in town.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He uses money and sex appeal to get what he needs; and to be a merchant again

Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Gomory Hanali, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Paymon Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is physically well-built. He keeps his brown hair in a flapper bob. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Paymon Integrity, Male Tiefling Fighter 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)19 (+4)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Millicent Clayden, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in a clean grey cloak covering her clean studded leather. She is an epitome of beauty. Her red hair is slicked back into a classic pompadour. Her brown eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Millicent Clayden, Female Human Commoner 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 20 gp.


Social Check DCs

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