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Advanced [show]


Therlin Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who sports grey clothing, slightly heavier than average wear. Her chestnut hair is cut short with large spiked bangs in the front. She has green eyes and a grey hat with a brown feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: She was born a particularly ugly child, much to the horror of her parents. Therlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of her brother; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Nature, Family. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Therlin Graybeard, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 12 (+1)4 (-3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Shifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Fighting. Bonds: Nature, Enemies, Military, Slave. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Shifting Treat, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 15 (+2)19 (+4)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a black scarf. His skin is fair and his fingers are delicate and long. He has no hair. He has gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. Randal was born on a far western plains where he grew up under the tutelage of his father, an expert Masseuse. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Rich, Immigrant. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Randal Netyoive, Male Half-Elf Paladin 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp. Hematite (4 gp).


Social Check DCs


Vassago Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears bulky green painted plate armor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. His red eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Selfish. Bonds: Slave, Immigrant. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Vassago Hope, Male Tiefling Warrior 6
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey costume with the symbols of luck on her torso. Her tied-back hair is golden. Her violet unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Diesa's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Many goblins want her driven away; and she's repulsed by the pc

Ideals: Gifted, Pacifist. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Diesa Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Medicine +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs

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