Kithri Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who typically wears white cloth garments or leather armor. Her auburn hair is greasy and uncared for. Her face is scarred and worn.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in the north to a Miller, Kithri learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 14
Hit Points 45 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 800 gp.
Rosamund Asheton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her hair, while still mostly brown, has prominent grey streaks. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Rosamund was born the youngest of three triplets. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety.
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Poor, Nature, Family. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Blue sapphire (1600 gp). Banded agate (15 gp). Blue sapphire (1600 gp).
Zykroff Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright green dresses and hats. Her crest is silver, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has decided she is irredeemable.
Ideals: Optimist. Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 220 pp. Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her cinnamon fur is unkempt and raggedy. She has a dull look in her yellow eyes.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She has a small toy that she constantly fidgets with.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted druidic powers by her dying brother.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Gifted. Flaws: Ugly, Racist, Addict. Bonds: Poor. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 28 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. Black star sapphire (1000 gp). Iolite (50 gp). Blue quartz (5 gp). Hematite (5 gp). Violet garnet (1200 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Gul Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a red coat with tan slacks. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Passionate, Artistic. Flaws: Shy. Bonds: Slave. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.
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