Urshar Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She has slicked back white hair. Her green unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her mother. Urshar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Opinionated, Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp.
Althaea Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tattered old clothes. She has no hair. Her blue eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the north. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Althaea was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to clean up the streets
Flaws: Ugly, Hedonist. Bonds: Guardian, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red spinel (90 gp).
Andraste Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her long silver hair is drawn into a two foot long braid. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and money/treasure
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp.
Alston Nackle, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His auburn hair is heavily combed to the left. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.
History: Born in the west to a Baker, Alston learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Baker for hire.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Attractive, Job, In love. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 91 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 3100 gp.
Lone Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a lot of dark rich colors, with gold accents. Her left hand appears badly burned and disfigured. She has styled her black fur well, parting it to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Lone was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Map Maker. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Bonds: Attractive, Religious, Immigrant. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp.
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