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Advanced [show]


Roge Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Marshal. He wears a colorful flower in his golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Impulsive. Bonds: Job, Attractive, Poor. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Roge Goodearth, Male Halfling Rogue 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 160 pp.


Social Check DCs


Sindri Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His hair is black and very short. His amber unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: He is unsatisfied with his job; and to be a architect again

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job, Immigrant. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Sindri Albaratie, Male Gnome Fighter 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Aramil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He wears his hair in dreadlocks. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Aramil hails from a village terrorized by gnolls. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away.

Flaws: Cynical, Hedonist. Bonds: Enemies. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Aramil Eathalena, Male Elf Monk 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 40 gp.


Social Check DCs


Yvonne Wakefield, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears tattered old clothes. Her Stetson hat is riddled with cuts and holes. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Yvonne grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Yvonne Wakefield, Female Human Barbarian 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hûra Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Insane, Sensitive. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Hûra Tatum, Male Half-Orc Adept 13
Medium (5'4") Half-Orc, Lawful Good (CR 13)
Armor Class 14
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)10 (+0) 17 (+3)5 (-3)
Skills Acrobatics +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: Red spinel (60 gp). Deep green spinel (60 gp). Jet (60 gp). Aquamarine (1000 gp). Pink pearl (60 gp). Pink pearl (60 gp). 1 Minor magic item.


Social Check DCs

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