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NPC Generator

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Advanced [show]


Gilbert Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long golden beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses divination through singing.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Gilbert Atherton, Male Human Ranger 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp. 2 Holy water.


Social Check DCs


Pennie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Her violet eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Bonds: Attractive, Adventurer, Military. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Pennie Stoutman, Female Halfling Commoner 16
Small (2'9") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 74 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 12000 gp. Fiery yellow corundum (1300 gp). White opal (1300 gp). Star rose quartz (30 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Freshwater pearl (7 gp). Sard (30 gp). Obsidian (7 gp). Brown-green garnet (60 gp). Iolite (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Uraim Steelfist, Male Dwarf Monk 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Deception +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Malachite (14 gp). Rock crystal (80 gp). Black star sapphire (800 gp). Rose (80 gp). Red-brown spinel (140 gp). Tiger eye turquoise (14 gp). Lapis lazuli (14 gp). Alexandrite (600 gp). White pearl (140 gp). Red spinel (140 gp).


Social Check DCs


Bernard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair, while still mostly auburn, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: This man loves music and to teach people music more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Justice. Flaws: Forgetful. Bonds: Family, Job. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Bernard Spaulding, Male Human Wizard 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 19 (+4)10 (+0)
Skills Nature +7
Senses Passive Perception 14
Languages Common, Auran, Ignan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 280 pp. Obsidian (10 gp). Alexandrite (200 gp). Blue quartz (10 gp). Alexandrite (200 gp). Tourmaline (90 gp). Rich purple corundum (1000 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A 2'9" eastern woman, she is well dressed, constantly wearing a white suit, brown shirt, and black tie. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Mayor, Olivia learned a great deal about her mother's area of expertise. Her childhood dream was to be a Guard, but she was a colossal failure. She has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like her out of the picture; and further expansion of business

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Job, Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Olivia Fatrabbit, Female Halfling Rogue 13
Small (2'9") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 56 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills History +3, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Medium magic item.


Social Check DCs

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