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NPC Generator

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Advanced [show]


Odorr Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Odorr was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Odorr Gladstone, Male Half-Orc Wizard 15
Medium (6'2") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 22 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +8, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Finely wrought small gold bracelet (50 gp). Old masterpiece painting (1300 gp). Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).


Social Check DCs


Alice Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She has moderate length black hair. Her eyes are likewise green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Alice was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She became a Actor soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Alice Harper, Female Half-Elf Wizard 6
Medium (5'1") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 7000 sp.


Social Check DCs


Stacee Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Stacee will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a forest tribe. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Stacee Stonebridge, Female Halfling Druid 4
Small (2'9") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of his god on his torso, he is not a threatening figure. His red fur is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Ranger 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy grey pantaloons and a blue scarf. His hair is cut close to his head. His eyes are a pleasant green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nuraval was born with his mother's beautiful face. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Gifted. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Nuraval Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)6 (-2) 17 (+3)16 (+3)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 cp.


Social Check DCs

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