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Advanced [show]


Jezebeth Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear black clothing when she does not wear armor. Her white hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a mountains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Nature. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Jezebeth Nowhere, Female Tiefling Rogue 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)12 (+1) 13 (+1)20 (+5)
Skills Persuasion +7, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She likes to wear pastel tank tops with green skirt. Her gray fur, when down, is lengthy. This amber eyed northerner is not easily forgotten.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Cook business at a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.

Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and she's looking for her big break

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Great In Woods, Female Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Ghaliver Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ghaliver lived on a farm with his father, near the main road leading to a nearby town. Ghaliver was born on a far northern island where he grew up under the tutelage of his father, an expert Dyer. He left for the north, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Immigrant. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Ghaliver Nimblefingers, Male Halfling Aristocrat 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Aquan, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +1

Possessions: 200 gp. Silver ewer (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is lengthy. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Athletic, Joker. Bonds: Adventurer, Religious. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Malmûg Gladstone, Male Half-Orc Sorcerer 11
Medium (5'3") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3100 gp. An abacus with copper, silver and gold markers (120 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Art is combative with any and all who dare try his patience in the slightest.

History: He was raised in a desert tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Emotional. Bonds: Nature, Rich, Religious. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Art Plume, Male Tabaxi Ranger 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 pp.


Social Check DCs

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