Ermina Barton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She likes to wear ponchos typically of a light brown in addition to tight pants. She has done her best to style her chestnut hair to look like a famous performer. She has several tiny amber earrings on each ear.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with finding treasure.
History: She was born at the edge of vast island. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: She is wracked by social anxiety; and she is unsatisfied with her job
Flaws: Fearful. Bonds: Rich, Guardian, Adventurer, Nature, Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Darkwood Buckler.
Hecat Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a long, black cloak. Her silver hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She never wears the same outfit twice, unless she absolutely has to.
History: Hecat was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Sage. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to prove her worth to the world
Ideals: Artistic. Flaws: Insane, Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears tan cloth garments or leather armor. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her feathered tan hat.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nyx fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp.
Ethereal Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown collared shirt and red skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her fur is cut close to her head. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Shy, Disease. Bonds: Family, Religious. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp.
Panana Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She wears her silver hair up. Her eyes are violet and she is always smoking a pipe.
Personality: Panana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a minor phobia of water and hates getting wet.
History: Born in the west to a Barrister, Panana learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has set out to sabotage the competition.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 87 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. Solid gold idol (300 gp). Finely wrought small gold bracelet (20 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold cup set with emeralds (3000 gp).
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