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Advanced [show]


Arara Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a tan suit. Her top hat is riddled with cuts and holes. Her ears are large.

Personality: She is happy with her job as a Stylist. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She struck the Stylist job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Arara Yaeldrin, Female Elf Warrior 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Holy water. 1 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Zook Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to unite with his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Zook Cobblelob, Male Gnome Rogue 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His brown hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Actor business at a young age. He found a children's book about a Halfling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Actor soon after.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Ombul Goodearth, Male Halfling Fighter 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nedda Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world; and her religion dominates her actions

Ideals: Justice, Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Nedda Underfoot, Female Halfling Aristocrat 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 11 (+0)7 (-2)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Ahrim Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears black cloth garments or leather armor. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and expand his business

Flaws: Shy, Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Ahrim Laughter, Male Tiefling Cleric 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 4 (-3)17 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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