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NPC Generator

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Advanced [show]


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. A few years later when the west was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Gerard Remington, Male Human Ranger 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Mormo Doom, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Tanner, Mormo learned a great deal about his mother's area of expertise. His childhood dream was to be a Mayor, but he was a colossal failure. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Fighting. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Mormo Doom, Male Tiefling Druid 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: Gifted from a young age, Frouse studied abroad. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic, Gifted. Flaws: Greedy, Insane. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Frouse Daergel, Male Gnome Paladin 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Tervaround Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely tan suit with brown socks and a vest with buckled shoes. She has wavy blonde hair. She is baby faced.

Personality: Eccentric and domineering, Tervaround will drive conversation. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Tervaround was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tervaround decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She got away from her former life and has fallen to alcoholism.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she is unsatisfied with her job

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Tervaround Quillsharpener, Female Gnome Druid 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 150 gp. Tourmaline (100 gp).


Social Check DCs


Nicholas Enfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is wearing a long, brown cloak. His white hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Masseuse business at a young age. After coming to the age of reason, Nicholas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A strong sense of loyalty to Halfling people; and further expansion of business

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Job, Enemies. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Nicholas Enfield, Male Human Sorcerer 11
Medium (5'9") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)18 (+4) 10 (+0)13 (+1)
Skills History +8, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Infernal, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 60 pp. Black pearl (300 gp).


Social Check DCs

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