Silent Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she has the majority of her body covered in plate, and is pretty ugly. She has styled her black fur well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Mercenary. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a Courier, her mother struggled to pay the bills. Her childhood dream was to be a Courier, but she was a colossal failure. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Silent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and she'd like to take her coworkers down a peg
Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: Black pearl (1600 gp). Star rose quartz (20 gp). Amethyst (120 gp). Hematite (14 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.
Don Compton, Male Human [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized ruby on his right hand. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Don was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Jasper (40 gp). 1 Minor magic item.
Sarah Bradford, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Sporting a silver mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Family. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Eloise Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is renowned for her bright violet dresses and hats. She is muscular with a powerful set of arms. Her red hair is heavily combed to the left. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and she feels that her past leaves her morally obligated to help
Ideals: Optimist, Artistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch.
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue costume with the symbols of strength on his torso. His hair is blonde, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Red-brown spinel (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!