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NPC Generator

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Advanced [show]


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her longsword always slung over her shoulder. She carries a battered club and tarnished longsword as well. Her silver hair is well kept. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the west. She dropped out of school before completing her studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalaba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Dalaba Sympony, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 4 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)17 (+3) 14 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 23000 cp. Citrine (70 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Daar Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with green colored cloaks and clothing. She keeps her green crest in a pixie cut. Her eyes, though not visible through her cowl, are red.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Miner in town.

History: Born in the north to a Miner, Daar learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Mentor, Family. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Daar Vangdondalor, Female Dragonborn Sorcerer 11
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 3000 gp.


Social Check DCs


Robbie Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and dresses in collared shirts and wears a proper scarf over her head. Her moppish chestnut hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small forest village. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Robbie Silvereyes, Female Halfling Expert 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Tourmaline (90 gp).


Social Check DCs


Bruz Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'9" and likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Bruz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bruz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic, Greedy. Bonds: Criminal record. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Bruz Royal, Male Half-Orc Druid 13
Medium (6'9") Half-Orc, True Neutral (CR 13)
Armor Class 8
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +2 / 4d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Bolhild Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears brown painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her violet eyes are slightly larger than normal.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Bolhild was left her mother's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Bolhild Daraln, Female Dwarf Ranger 10
Medium (3'10") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 42 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)19 (+4) 10 (+0)8 (-1)
Skills Athletics +7, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Druidic, Celestial, Giant
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1600 gp. Moss agate (7 gp).


Social Check DCs

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