Heather Morton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a grey costume with the symbols of strength on her torso. She has wavy golden hair. Her hazel eyes are passionate and lively.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a very good compulsive liar and kleptomaniac.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is a bit of a kleptomaniac; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Adventurer, Military. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Isabella Graham, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Isabella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Further she is a bit of a stoner and is frequently out of it.
History: Isabella was raised in a hard working conservative environment. She was an apprentice working in her father's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found; and regain custody of her son
Ideals: Extrovert, Fighting. Flaws: Addict. Bonds: Job, Family. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. Jade (90 gp).
Baelitae Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. Her hair is auburn and curly. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.
History: She was born in a small forest village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Ideals: Pacifist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Blue quartz (15 gp). Red-brown spinel (80 gp).
Kadana Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. She wears her blue crest down. She wears round tiny glasses practically rammed into her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her father was called into army service. Her father had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of specialists.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Secretive. Bonds: Rich, Military, Family. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 200 gp. Red spinel (140 gp).
Pyntle Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has shaved her head bald. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Pyntle was born the youngest of three triplets. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She got away from her former life and has fallen to alcoholism.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Addict. Bonds: Religious, Family. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
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