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NPC Generator

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Advanced [show]


Arumawann Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple blue robe with brown stripes complete with hood. His hair is always cut to a buzz. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Rich. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Arumawann Wildwander, Male Gnome Aristocrat 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 102 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills History +7, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 700 pp. Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (2200 gp). Gold music box (2000 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Orryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and very short. His violet eyes are passionate and lively.

Personality: Orryn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The war was a terrible time for him, and Orryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Orryn grew up listening to his father's many stories. His father was a soldier and died while he was still young. Orryn was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Orryn Rofferton, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Theriatis Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow painted combat armor at almost all times. His black hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Theriatis was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Theriatis Beitz, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His fur is greying and his face has many wrinkles. His yellow eyes are slightly larger than normal.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Justice, Gifted. Flaws: PTSD. Bonds: Poor, Criminal record. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt Grass, Male Tabaxi Rogue 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 31 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1300 gp. Rich purple corundum (800 gp). Bloodstone (80 gp). Obsidian (16 gp). Rose (80 gp). Star ruby (800 gp). Rock crystal (80 gp). Tiger eye turquoise (16 gp). Carnelian (80 gp).


Social Check DCs


Raam Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black coat over a tan low-cut shirt, and a top hat upon his head. His hair is chestnut and curly. He has silver eyes and a black hat with a tan feather.

Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He is lazy, self-centered, vain, and jealous.

History: Raam hails from a village terrorized by gnolls. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Raam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Enemies, Debt. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Raam Dignity, Male Tiefling Paladin 5
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs

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