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NPC Generator

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Advanced [show]


Vicky Branson, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Fletcher. She is bald on top and has large white tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She dislikes all the random violence that takes place in the east. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Vicky Branson, Female Human Warlock 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His blonde hair is heavily combed to the left. He has brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Hupe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Adventurer.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Goodearth, Male Halfling Aristocrat 14
Small (3'1") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 71 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Solid gold idol (1200 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (160 gp). Gold dragon comb with red garnet eye (900 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled electrum ring (5000 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a black coat with grey slacks. His moppish golden hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Kipper was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Ideals: Optimist. Flaws: Lazy. Bonds: Job, Family. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Kipper Sympony, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. His blue eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Slave Trader, his father struggled to pay the bills. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, Nature. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Adelard Bradshaw, Male Human Paladin 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)9 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 pp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Brakka Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears white trousers with violet and brown striped suspenders. She wears various colorful collared shirts, marred by teas. Her chestnut hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Brakka was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Brakka Everly, Female Half-Orc Cleric 8
Medium (5'2") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 13 (+1)5 (-3)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 80 pp. Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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