Dreali Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. With bright auburn hair and a scraggly beard. His brown unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Sellsword profession.
History: He was born in the north, but his parents moved at a very young age to the west. When Dreali reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Scribe soon after.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Flaws: Disease, Shy. Bonds: Job, Immigrant, Military. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 62 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Black star sapphire (900 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Jasper (50 gp). Malachite (10 gp). Star ruby (900 gp). Blue quartz (10 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He wears a worn and beaten armor. He has a hunchback. His yellow fur is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Halfling, Orc
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
Possessions: Just what you see.
Surina Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses in black turtlenecks beneath a white coat with black slacks. Beneath her clothing is a huge mess of scar tissue. Her gold crest, when down, is lengthy. She wears a mask on her face.
Personality: She likes to make people angry or surprised. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic. Bonds: Slave, Has a crush, Adventurer, Rich. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1500 gp. Jeweled gold crown (2000 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Eva Trowbridge, Female Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this northern woman prefers to wear flannel. Her blonde hair is long and unkept. She has gleaming, smiling green eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born a particularly ugly child, much to the horror of her parents. Her first spouse was a Armorer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic, Artistic. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2100 gp.
Kansif Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She can speak with the recently deceased. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Kansif was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kansif was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 12000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
