Shanairla Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants. She carries a battered dagger and tarnished trident as well. She has done her best to style her white hair to look like a famous performer. Her green unseeing eyes seem to look past you.
Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shanairla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Disease, Shy, Fearful. Bonds: Nature. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 10 pp.
Berrian Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His long red hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp. 1 Minor magic item.
Prosperine Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in a clean black cloak covering her clean studded leather. She has wavy red hair. She has black eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in a small village she learned the ways of the warrior from her father. Prosperine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Prosperine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Criminal record. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Celestial, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Audhild Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey tunic with green highlights, and long tan pants that bunch up around her shoes. She has a very tight haircut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. She feeds upon the attention of others.
History: Audhild was born with her mother's beautiful face. Her family was turned out during the war. She and her family wandered south to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to get laid; and she uses money and sex appeal to get what she needs
Flaws: Hedonist, PTSD. Bonds: Attractive, Rich, Has a crush. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Ranala Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large tan mantle and cape that has been intricately interwoven into her red robe. Her silver hair is lengthy. Her eyes are hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Bellfounder business at a young age. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new bellfounder responsibilities is difficult
Flaws: Shy, Fearful, Addict. Bonds: Job, Family. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
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