Tatyan Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this northern woman wears a fancy green dress. Her scarlet crest is kept up in a ponytail inside a feathered hat. Her gold eyes have a joyful gleam in them most of the time.
Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the north to a Barber, Tatyan learned a great deal about her mother's area of expertise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Barber.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Slave, Job, Criminal record. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her black hair, when down, is lengthy. She has blue eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east to a Weaver, Jarsali learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and to pay off her debts
Flaws: Shy, Racist. Bonds: Job, Criminal record, Debt. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 101 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4
Possessions: 4000 gp. Jeweled gold crown (4000 gp). Silver comb with moonstones (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Silver comb with moonstones (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Black velvet mask with numerous citrines (130 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Azzakh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy copper crest. His gold eyes peer out from beneath his top black hat.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk
Flaws: Impulsive, Disease, Depressed. Bonds: Adventurer, Poor. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Efferil took refuge in the old dungeon and found the beat up hammer and armor he uses now. He now spends his time doing works of charity.
Motivation: Money/treasure; and expand his business
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Nature. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 7 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp. Deep blue spinel (1000 gp). Violet garnet (1000 gp). 1 Minor magic item.
Peren Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He tends to wear a large blue jacket. He has a small bristly mustache and wavy auburn hair. His eyes are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a bather and was forced into it by his family
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Obsidian (14 gp).
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