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NPC Generator

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Advanced [show]


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adam was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Passionate, Persistence. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Adam Gyula, Male Human Bard 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 280 pp. Onyx (30 gp). Black pearl (400 gp). Deep blue spinel (400 gp). White opal (600 gp). Fiery yellow corundum (600 gp). Deep green spinel (50 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Freshwater pearl (8 gp). Alexandrite (400 gp).


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright brown suits and hats. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and wants a kiss

Ideals: Optimist. Flaws: Ugly, Shy, Addict. Bonds: Nature, Has a crush. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Cooper, Male Human Wizard 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1200 gp. Moss agate (9 gp). Red spinel (150 gp). White opal (400 gp). Tiger eye turquoise (9 gp). Rich purple corundum (400 gp). Golden yellow topaz (700 gp).


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel pants and tee shirts. She has a moderate pudge and is not very fit. She keeps her black fur in a pixie cut. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When Leaf reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Military. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Grass, Female Tabaxi Cleric 2
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)7 (-2) 17 (+3)18 (+4)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Blue sapphire (400 gp). Coral (90 gp). 1 Half-Plate.


Social Check DCs


Crampernap Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin blue vertical stripes and yellow pants, and he perpetually has his hammer ready. His golden hair is thinning but still full. His eyes are violet and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was born in a small forest village. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Crampernap Wildwander, Male Gnome Commoner 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rose (50 gp). 1 Minor magic item.


Social Check DCs


Himo Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by teas. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Scribe but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Pacifist. Flaws: Ugly, Secretive, Mundane. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Himo Dukakis, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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