Skirt Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She keeps her brown fur in a pixie cut. She has yellow eyes and a pastel hat with a black feather.
Personality: She is extraordinarily eccentric. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the north her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Flaws: Ugly, Insane. Bonds: Criminal record, Poor, Religious. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points -2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 5 (-3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp.
Therlin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her skin is fair and her fingers are delicate and long. She wears her chestnut hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Therlin was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She has built up a small fortune and can afford her own way.
Motivation: To unite with her sister; and she is greedy
Ideals: Philantrophist. Bonds: Rich, Military, Family, Immigrant. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 70 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 300 pp. Obsidian (11 gp). Jet (150 gp). Brown-green garnet (150 gp). Smoky quartz (50 gp). Brown-green garnet (150 gp). Tiger eye turquoise (11 gp). Bloodstone (50 gp). Jade (150 gp). Carnelian (50 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red crest. He is wearing a long, green, dusty cloak. He has a hunchback. His crest is greying and his face has many wrinkles. His eyes are gold.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norkruuth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norkruuth. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 33000 sp. Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (50 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His brown hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Dabbledob was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Joker, Logical. Bonds: Attractive, Poor. Occupation: Miner
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 37 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Nalaed Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a brown coat with white slacks. She is portly but not overly obese. Her silver hair is matted, messy, and big. Her ears are large.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born several months after her mother was called into army service. Nalaed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp.
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