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NPC Generator

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Advanced [show]


Baggi Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case, and carries morningstars. She wears a colorful flower in her black hair. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baggi fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Baggi Kendall, Female Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 12
Languages Common, Orc, Infernal, Goblin
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple +1

Possessions: Golden yellow topaz (300 gp). Brown-green garnet (80 gp). Chrysoprase (50 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Godfrey was born with his mother's beautiful face. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Attractive, Religious, Slave. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Godfrey Ray, Male Half-Elf Cleric 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Lapis lazuli (11 gp). Hematite (11 gp). Sardonyx (60 gp). Onyx (60 gp).


Social Check DCs


Taklinn Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear grey clothing when he does not wear armor. His small hat is riddled with cuts and holes. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Taklinn began to lead the lost caravan. He was granted psionic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Opinionated, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Taklinn Daerdahk, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. Flattery will make her almost putty in your hands.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To end her boredom; and she has money and likes to spend it

Flaws: Shy, Selfish, Mundane. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Nedda Bigheart, Female Halfling Ranger 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and she perpetually has her ceremonial dagger ready. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are gray and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Slave. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Sariel Shupe, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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