Koeth Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears tan cloth garments or leather armor. He is bald on top and has large golden tufts of hair around his ears. His violet eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 pp.
Meriele Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her gray eyes are slightly larger than normal.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with a lost civilization.
History: She was born into a rich family. Meriele abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by goblins. Meriele was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: She is unsatisfied with her job; and further expansion of business
Bonds: Nature, Adventurer, Rich, Enemies, Job. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item.
Tana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A 3'6" eastern woman, she is wearing a long, tan, dusty cloak. Her red hair is cut jaggedly and amateurishly. She has several tiny jet earrings on each ear.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.
History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Ideals: Disciplined. Flaws: Impulsive, Disease, PTSD. Bonds: Rich, Enemies. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Alexandrite (300 gp).
William Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is portly but not overly obese. His blonde hair is cut short. His skin is flawless and his amber eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Moonstone (80 gp). Tourmaline (150 gp). Tourmaline (150 gp). Red-brown spinel (150 gp). Red garnet (150 gp). Rich purple corundum (500 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her hair is chestnut and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Thea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle
Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp.
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