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NPC Generator

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Advanced [show]


Herleva Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey costume with the symbols of the four houses of cards on her torso. She wears her auburn hair up. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She receives visions of the future at random moments

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Persistence. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Herleva Chatham, Female Human Warlock 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)13 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 150 gp. 5 Acid flasks.


Social Check DCs


Urshar Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has wavy auburn hair. She wears an eyepatch.

Personality: Eccentric and domineering, Urshar will drive conversation. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Urshar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with vampirism at a very young age, Urshar has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To end her boredom; and to prove her worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive, Disease. Bonds: Mentor. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Urshar Fallack, Female Dwarf Commoner 8
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 7
Hit Points 47 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)15 (+2) 14 (+2)3 (-4)
Skills Intimidation -1, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 170 pp.


Social Check DCs


Shedinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears light armors faded through time and improper care. His clothes are grease stained in places. He has blue crest. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Shedinn Shestendeliath, Male Dragonborn Druid 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp.


Social Check DCs


Dworic Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Immigrant, In love. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Dworic Brawnanvil, Male Dwarf Wizard 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Gorunn, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp.


Social Check DCs

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