Cask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her beige fur has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Cask was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Military. Occupation: Interpreter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 5 (-3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 80 pp.
Fibblestib Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He very much looks the part of a Locksmith. He wears his hair in dreadlocks. His ears are large.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Actor profession.
History: Fibblestib was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.
Lamlis Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a tan low-cut shirt, and a small hat upon his head. With bright black hair and a scraggly beard. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with music.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Theobald Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he's in love
Ideals: Professionalism. Bonds: Attractive, Has a crush, Poor, Nature. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Shava Floshem, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is an epitome of beauty. She has a very tight haircut. Her blue eyes dart from person to person.
Personality: She is extraordinarily eccentric. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and she is greedy
Ideals: Optimist. Flaws: Insane. Bonds: Rich, Attractive, In love. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2100 gp. Chrysoprase (60 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). Azurite (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
