Herleva Cason, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered tan stockings, and carries bows. She has a long red ponytail with little hanging trinkets. She has amber eyes.
Personality: She is irascible and easily irritated. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Herleva was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by brigands. Herleva was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: An old rival family wants her found; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Enemies, Family. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Nora Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a brown collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family Her father had invested heavily in several trade routes and wanted her to inherit them. Recently she has begun working with bootleggers and crooks.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Optimist. Bonds: Slave, Criminal record, Rich. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Red garnet (60 gp).
Gadreel Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her purple hair is kept up in a ponytail inside a Stetson hat. Her eyes are red and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to loving parents in a slum to the west. She found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 100 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +6
Possessions: 1400 gp.
Oriff Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. With wild auburn hair. She has a tattooed face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has all her life been fascinated with music.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has never given up on her music dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Mundane, PTSD. Bonds: Rich. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 13000 cp. Chalcedony (60 gp).
Lavinia Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her red hair is matted, messy, and big. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Merchant, but she got bored and became a Assassin. She has drifted from career to career and currently works as a Assassin.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful. Bonds: Enemies, Job. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Zircon (50 gp). Freshwater pearl (9 gp). Alexandrite (300 gp). 3 Holy water. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!