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NPC Generator

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Advanced [show]


Anthony Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is grey, and he wears a heavy yellow leather apron most of the time. He is bristling with hidden weapons, mostly bows and greataxes. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Brewer

Voice: German accent

Attributes [hide]

Anthony Jethro, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp. Moss agate (11 gp).


Social Check DCs


Everard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His hair is golden and curly. His brown unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Family, Religious. Occupation: Servant

Voice: Raspy

Attributes [hide]

Everard Cumberbatch, Male Human Ranger 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 106 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)15 (+2) 14 (+2)12 (+1)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Black velvet mask with numerous citrines (160 gp). Carved bone or ivory statuette (30 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thoradin Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in brown turtlenecks beneath a green coat with tan slacks. His red hair is kept up in a ponytail inside a feathered hat. His eyes are amber and catlike.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Impulsive, Mundane, Fearful. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Thoradin Burrowfound, Male Dwarf Bard 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 10 (+0)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc, Aquan, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 400 pp. A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He keeps his long lavender fur kept up in a rat tail. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Shifting was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Cursed with lycanthropy at a very young age, Shifting has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Shifting Grass, Male Tabaxi Commoner 3
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)17 (+3) 16 (+3)16 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Theriatis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and green tie. His hair is short and blonde. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Theriatis will drive conversation. He plays an instrument quite well.

History: Theriatis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Theriatis Horineth, Male Elf Commoner 7
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5

Possessions: 600 gp. Alexandrite (1600 gp).


Social Check DCs

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