Enna Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black hair is kept up in a ponytail inside a wide-brimmed hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Enna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Enna's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp.
Verna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is long and unkept. She wears a mask on her face.
Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Scribe
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Vezera Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white crest, when down, is lengthy. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the west. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vezera took refuge in the old dungeon and found the beat up trident and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Giant, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Waywocket Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her deerstalker hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with her god.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Religious. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 900 gp. Jasper (70 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). 1 Minor magic item.
Reeza Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She has a very tight haircut. She is baby faced.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the west her family was never financially stable. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Poor. Occupation: Fortune-teller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp.
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