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NPC Generator

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Advanced [show]


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her hair, while still mostly brown, has prominent grey streaks. She has gleaming, smiling green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker, Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Ranger 5
Medium (3'9") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mella Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her blonde hair is cut short. Her gray unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the north. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Mella Adler, Female Half-Elf Fighter 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Dadalan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green cloak and cross-gartered blue stockings. He has moderate length white crest. His eyes are gold and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of orcs once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Dadalan has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Enemies, Immigrant. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Dadalan Raghthroknaar, Male Dragonborn Ranger 15
Medium (6'1") Dragonborn, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1000 gp. Golden yellow topaz (200 gp). Onyx (80 gp). Black pearl (200 gp). Red garnet (50 gp). Chrysoprase (80 gp). Blue sapphire (1000 gp). Chrysoberyl (50 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is kept up in a ponytail inside a deerstalker hat. She has hazel eyes and a blue hat with a tan feather.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Oda grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by drow. Oda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Many drow want her driven away; and she desires power and/or immortality

Ideals: Pacifist. Flaws: Shy, Insane. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Oda Umbodoben, Female Gnome Adept 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 27000 sp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Solid gold idol (1200 gp).


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his black hair down. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up shortbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Military, Nature. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Elaim Deepdelver, Male Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 8 (-1)6 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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