Roland Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He has the majority of his body covered in plate, marred by chocolates. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is obsessed with a lost civilization.
History: He was born to a criminal king-pin and mafia family Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better world.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Barkeep
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 2000 sp.
Xappan Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Dyer. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Dyer.
Motivation: Money/treasure; and to be a jeweler again
Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Rich. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp.
Ortegar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His hair is brown and curly. His eyes, though not visible through his cowl, are green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He then took over the family business and is one of the better Ruler for hire.
Motivation: Sabotage a competitor; and to find somewhere to settle down
Flaws: Ugly, Mundane, Lazy. Bonds: Poor, Job. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Bullseye lantern.
Birel Galanodel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear blue pants and tee shirts, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. Her blue eyes dart from person to person.
Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a mountains tribe. In her 16th year, her parents were killed by a drow raid, leaving Birel alone in the world. After a stint in an orphanage, she was adopted. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She wants revenge against drow; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Nature, Enemies. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 85 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: Rock crystal (50 gp). Silver pearl (120 gp). Fiery yellow corundum (500 gp). Tiger eye turquoise (16 gp). Rose (50 gp). Blue sapphire (500 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.
Vaina Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. She wears her white hair down. She wears crescent spectacles with a black brim.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Vaina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Glassblower work with an outfit from a few towns over. Glassblower work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Mundane. Bonds: Attractive, Military, Poor, Job. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. Brown-green garnet (150 gp). White opal (700 gp). Banded agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
