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NPC Generator

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Advanced [show]


Valida Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her blonde hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Flaws: Insomniac, Antagonistic. Bonds: Slave, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Valida Thrahak, Female Dwarf Cleric 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 10 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Malquis Hanali, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. With wild white hair. Her face is scarred and worn.

Personality: She is overprotective of those who hire her services. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Malquis hails from a village terrorized by goblins. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by goblins. Malquis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Revenge; and she has a crush on the local animal trainer

Flaws: Ugly. Bonds: Guardian, Has a crush, Adventurer, Enemies. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Malquis Hanali, Female Elf Cleric 9
Medium (5'4") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Deep green spinel (100 gp). Blue quartz (10 gp). Pink pearl (100 gp). Alexandrite (1200 gp). Chrysoprase (20 gp).


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He is bald on top and has large silver tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born into a rich family. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Naill Hanali, Male Elf Adept 10
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 800 gp. Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anakis Chance, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear green clothing when she does not wear armor. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Anakis grew up listening to her father's many stories. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To protect her home; and she is wracked by social anxiety

Flaws: Selfish, Fearful. Bonds: Adventurer, Enemies, Guardian. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Anakis Chance, Female Tiefling Barbarian 6
Medium (6'1") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)18 (+4) 11 (+0)13 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Terran, Infernal, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple grey robe with black stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Attractive, Military. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Bentham, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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