Gimurt Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He dresses like a well dressed Dyer does. He has a hunchback. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Infernal, Gnoll, Halfling
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +3
Possessions: 3000 gp. Solid gold idol (800 gp). Gold and topaz bottle stopper cork (1400 gp).
Manfred Stafford, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is dressed in an above average manner. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Slave, Enemies. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Ugol Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears skinny pants and wears a white and grey robe with the hood down. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.
History: Born to a Beggar, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Bonds: Job, Religious, Poor, Has a crush. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 102 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 1000 gp. Deep green spinel (50 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Silver pearl (50 gp). Obsidian (5 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Blue quartz (5 gp). Tourmaline (50 gp). Coral (50 gp). Alexandrite (1100 gp).
Myria Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a sage and was forced into it by her family
Ideals: Joker. Bonds: Poor, Family, Adventurer. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 2000 cp.
Thomas Hayley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His hair is white and curly. His eyes are likewise violet.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Miner.
Motivation: Doesn't want to be a Miner and was forced into it by his family; and he has passion for adventuring and risk
Ideals: Impeccable. Bonds: Rich, Adventurer, Job, Family. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Sardonyx (20 gp).
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