Peren Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, brown shirt, and red tie. His auburn hair and beard is wavy and long. His eyes are a pleasant brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Servant, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A strong sense of loyalty to Gnomish people; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 130 gp. Jet (110 gp).
Merihim Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, red shirt, and white tie, and carries glaives. His black hair is singed and shortened. His face is scarred and worn.
Personality: Merihim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Terran, Ignan, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 4000 sp. Star rose quartz (70 gp). White opal (1000 gp). Brown-green garnet (140 gp). Black pearl (500 gp). Citrine (70 gp).
Dadalan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his rusty crest down. His gold eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Soapmaker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Shy, Impulsive, Ugly. Bonds: Immigrant, Job. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Halimath Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue shirt with thin green vertical stripes and brown pants. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Body Guard, Halimath learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: To clean up the streets; and further expansion of business
Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Job, Guardian. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Nimble Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her fur is gray and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels kind of lost in life; and she is greedy
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
