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NPC Generator

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Advanced [show]


Kathra Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears skinny pants and wears a grey and green robe with the hood down. Her whole body is exceptionally muscular. Her auburn hair is cut short. Her eyes are brown and beady.

Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gifted from a young age, Kathra studied abroad. Her mother was a soldier and died while she was still young. Kathra was left her mother's suit of armor and trained in its use and care. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Military. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Kathra Silverstone, Female Dwarf Expert 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Nedda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her silver hair well, parting it to the left. Her eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Criminal record. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Nedda Tealeaf, Female Halfling Fighter 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Dwarven, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp.


Social Check DCs


Zaffrab Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His skin is fair and his fingers are delicate and long. His hair is red and curly. He has several tiny ruby earrings on each ear.

Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great joy in being the best Engraver in town.

History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Engraver for hire.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: PTSD. Bonds: Rich, Job, Nature, Criminal record. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Zaffrab Munggen, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Jelenneth Holimion, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is physically well-built. She has no hair. She has green eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Sculptor mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle.

Ideals: Justice. Flaws: Ugly, Forgetful, Disease. Bonds: Rich. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Jelenneth Holimion, Female Elf Wizard 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Oriel Wallace, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She can't help but pocket interesting objects she comes across

History: Oriel lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oriel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oriel. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and seeks redemption

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Criminal record, Family, Rich. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Oriel Wallace, Female Human Druid 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Simple lock.


Social Check DCs

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