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NPC Generator

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Advanced [show]


Murgen Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Murgen Sherwood, Female Half-Orc Commoner 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 sp. 1 Good lock.


Social Check DCs


Anne Kirby, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered monstrous two handed axe and tarnished scythe as well. Her red hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Junk Dealer, who enjoyed hunting, Anne was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the old dungeon and found the beat up scythe and armor she uses now. She was granted arcane powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Extrovert, Gifted. Flaws: Insomniac. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Anne Kirby, Female Human Monk 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 5 (-3)11 (+0)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Cressel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy black pantaloons and a brown scarf. His hair is cut close to his head. This black eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He got into the Healer business at a young age. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Cressel Failure, Male Tiefling Rogue 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1300 gp. Black velvet mask with numerous citrines (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His silver hair is slicked back into a classic pompadour. His white eyes peer out from beneath his small black hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He inherited the family business which he has now maintained for 11 years.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Mantus Ambition, Male Tiefling Fighter 8
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 34 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)12 (+1) 8 (-1)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Nalaed Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying white hair a little too much giving a sharp white color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy, Selfish. Bonds: Attractive, Religious. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Nalaed Gorunn, Female Dwarf Warlock 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 210 gp.


Social Check DCs

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