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Advanced [show]


Delre Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" northern woman, she wears a well pressed and immaculate suit (or dress). She has styled her white hair well, parting it to the right. Her thin eyebrows rest above her beady violet eyes.

Personality: She has always had a great fascination with Halfling culture. The war was a terrible time for her, and Delre does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Halfling compassion; and her religion dominates her actions

Flaws: Ugly, Racist, Depressed. Bonds: Military, Religious. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Delre Strongheart, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)13 (+1) 16 (+3)2 (-4)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 370 gp.


Social Check DCs


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He has black hair. His face is scarred and worn.

Personality: Eccentric and domineering, Dalgal will drive conversation. He is a great chef.

History: Gifted from a young age, Dalgal studied abroad. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Paladin 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60 pp.


Social Check DCs


Baelitae Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports blue clothing, slightly heavier than average wear. Her tied-back hair is blonde. Her eyes are gray and beady.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Masseuse, who enjoyed hunting, Baelitae was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Baelitae Netyoive, Female Elf Barbarian 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 22 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)9 (-1) 11 (+0)12 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Moss agate (6 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur is smooth and relatively long. He has green eyes.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the south. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Adventurer, Poor. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Flame In the Wind, Male Tabaxi Sorcerer 9
Medium (6'7") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 160 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).


Social Check DCs


Odo Morley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered blue stockings. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and he is content

Flaws: Mundane, Racist. Bonds: Attractive, Poor, Religious. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Odo Morley, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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