Vondal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a grey suit. His broad hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.
History: Vondal hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Carter
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp.
Mary Chester, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. Her skin is fair and her fingers are delicate and long. She has styled her silver hair well, parting it to the left. Her eyes are blue and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west to a Mayor, Mary learned a great deal about her father's area of expertise. She worked as a nervous Mayor and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 260 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (600 gp). 1 Breastplate.
Ribbles Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His hair is black and very short. He wears an eyepatch.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of eastern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Acid flasks.
Qualen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky tan painted plate armor. He is muscular with a powerful set of arms. He wears a colorful flower in his chestnut hair. His gray unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Qualen has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he uses money and sex appeal to get what he needs
Ideals: Entrepeneur. Flaws: Disease, Sensitive. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Sorath Aid, Female Tiefling [Permalink]
Personal [hide]
Description: She wears professional attire, and she perpetually has her club ready. She keeps her long dark red hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can't help but pocket interesting objects she comes across
History: Sorath hails from a village terrorized by giants. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in club use. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record, Enemies. Occupation: Banker
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp.
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