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NPC Generator

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Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He is typically in his Junk Dealer uniform. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Halflings.

History: The child of a Brewer, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. When Ghaliver reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Junk Dealer.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to dragonborn people

Flaws: Insane, Racist. Bonds: Job, Nature, Military. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Ghaliver Jamjar, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Phann Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Fighting. Flaws: Insane, Forgetful. Bonds: Slave. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Phann Amastacia, Female Elf Paladin 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Gold and topaz bottle stopper cork (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His fur is cinnamon and very short. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a mountains tribe. Through the years after Sun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Sun's mother didn't care for him much, and the feeling was mutual. Now he works as a dancing tutor during his time off.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Cook

Voice: Voice breaks

Attributes [hide]

Sun In Woods, Male Tabaxi Bard 3
Medium (6'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Pennie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a simple white robe with black stripes complete with hood. She wears her golden hair down. She has several tiny jet earrings on each ear.

Personality: She has always had a great fascination with Dwarven culture. She enjoys reading and quiet.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Logical. Flaws: Racist, Insomniac. Bonds: Rich, Criminal record. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Pennie Swiftwhistle, Female Halfling Wizard 12
Small (3'0") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 8 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +1, Deception +7
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Jasper (20 gp). Jasper (20 gp). Rhodochrosite (16 gp). Onyx (20 gp). Blue quartz (16 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large white jacket. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny opal earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. One day when Vlorn was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Vlorn was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and a rival would like him out of the picture

Ideals: Disciplined, Fighting. Flaws: PTSD. Bonds: Rich, Family, Criminal record. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn TellPenny, Male Halfling Ranger 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 95 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 20 (+5)13 (+1) 15 (+2)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp. Alexandrite (200 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Sard (80 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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