Henry Gracey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a grey poncho over his likewise colored trousers and shirt. His blonde hair is matted, messy, and big. His green eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the west to a Baker, Henry learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Baker. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: To be a Mortician again.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Slave. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 800 sp. Malachite (15 gp).
Thorin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered brown stockings. His skin is fair and his fingers are delicate and long. His red hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Bonds: Guardian, Adventurer, Immigrant, Rich, Family. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp.
Bree Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally shirtless and showing off her tattooed chest, and a wedding ring on her left hand. Her long blonde hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father took her hunting and taught her how to get in the mind of other creatures. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic. Bonds: In love, Mentor, Immigrant, Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Windy Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red fur is matted, messy, and big. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aust Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he wears a yellow coat over a black low-cut shirt, and a small hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Aust speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Aust has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 32000 sp. 4 Tanglefoot bags. 4 Tanglefoot bags. 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
