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NPC Generator

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Advanced [show]


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy golden hair. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Crown-heir. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Fearful. Bonds: Job, Slave, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Alberich Steelfist, Male Dwarf Commoner 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has moderate length yellow fur. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the north to a Scribe, Cloak learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: She desires power and/or immortality; and to be a mason again

Ideals: Joker, Impeccable. Bonds: Job, Adventurer. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Cloak Of Claws, Female Tabaxi Cleric 6
Medium (5'7") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 7000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Body Guard again; and he is a bit of a kleptomaniac

Flaws: Ugly. Bonds: Adventurer, Criminal record, Job, Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Orsik Holderhek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 gp. 1 Everburning torch.


Social Check DCs


Azaki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Stylist job and began his own company from there.

Motivation: To unite with his brother; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Insane. Bonds: Family, Rich, Job, Adventurer. Occupation: Stylist

Voice: French accent

Attributes [hide]

Azaki Iranapha, Male Elf Druid 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. 1 Silk rope.


Social Check DCs


Andry Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is well kept. She has gleaming, smiling hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Rich, Immigrant, Slave. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Andry Jamjar, Female Halfling Fighter 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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